63 research outputs found
Batch Informed Trees (BIT*): Sampling-based Optimal Planning via the Heuristically Guided Search of Implicit Random Geometric Graphs
In this paper, we present Batch Informed Trees (BIT*), a planning algorithm
based on unifying graph- and sampling-based planning techniques. By recognizing
that a set of samples describes an implicit random geometric graph (RGG), we
are able to combine the efficient ordered nature of graph-based techniques,
such as A*, with the anytime scalability of sampling-based algorithms, such as
Rapidly-exploring Random Trees (RRT).
BIT* uses a heuristic to efficiently search a series of increasingly dense
implicit RGGs while reusing previous information. It can be viewed as an
extension of incremental graph-search techniques, such as Lifelong Planning A*
(LPA*), to continuous problem domains as well as a generalization of existing
sampling-based optimal planners. It is shown that it is probabilistically
complete and asymptotically optimal.
We demonstrate the utility of BIT* on simulated random worlds in
and and manipulation problems on CMU's HERB, a
14-DOF two-armed robot. On these problems, BIT* finds better solutions faster
than RRT, RRT*, Informed RRT*, and Fast Marching Trees (FMT*) with faster
anytime convergence towards the optimum, especially in high dimensions.Comment: 8 Pages. 6 Figures. Video available at
http://www.youtube.com/watch?v=TQIoCC48gp
Batch Informed Trees (BIT*): Informed Asymptotically Optimal Anytime Search
Path planning in robotics often requires finding high-quality solutions to
continuously valued and/or high-dimensional problems. These problems are
challenging and most planning algorithms instead solve simplified
approximations. Popular approximations include graphs and random samples, as
respectively used by informed graph-based searches and anytime sampling-based
planners. Informed graph-based searches, such as A*, traditionally use
heuristics to search a priori graphs in order of potential solution quality.
This makes their search efficient but leaves their performance dependent on the
chosen approximation. If its resolution is too low then they may not find a
(suitable) solution but if it is too high then they may take a prohibitively
long time to do so. Anytime sampling-based planners, such as RRT*,
traditionally use random sampling to approximate the problem domain
incrementally. This allows them to increase resolution until a suitable
solution is found but makes their search dependent on the order of
approximation. Arbitrary sequences of random samples approximate the problem
domain in every direction simultaneously and but may be prohibitively
inefficient at containing a solution. This paper unifies and extends these two
approaches to develop Batch Informed Trees (BIT*), an informed, anytime
sampling-based planner. BIT* solves continuous path planning problems
efficiently by using sampling and heuristics to alternately approximate and
search the problem domain. Its search is ordered by potential solution quality,
as in A*, and its approximation improves indefinitely with additional
computational time, as in RRT*. It is shown analytically to be almost-surely
asymptotically optimal and experimentally to outperform existing sampling-based
planners, especially on high-dimensional planning problems.Comment: International Journal of Robotics Research (IJRR). 32 Pages. 16
Figure
On Recursive Random Prolate Hyperspheroids
This technical note analyzes the properties of a random sequence of prolate
hyperspheroids with common foci. Each prolate hyperspheroid in the sequence is
defined by a sample drawn randomly from the previous volume such that the
sample lies on the new surface (Fig. 1). Section 1 defines the prolate
hyperspheroid coordinate system and the resulting differential volume, Section
2 calculates the expected value of the new transverse diameter given a uniform
distribution over the existing prolate hyperspheroid, and Section 3 calculates
the convergence rate of this sequence. For clarity, the differential volume and
some of the identities used in the integration are verified in Appendix A
through a calculation of the volume of a general prolate hyperspheroid.Comment: 11 pages, 2 figure
Informed RRT*: Optimal Sampling-based Path Planning Focused via Direct Sampling of an Admissible Ellipsoidal Heuristic
Rapidly-exploring random trees (RRTs) are popular in motion planning because
they find solutions efficiently to single-query problems. Optimal RRTs (RRT*s)
extend RRTs to the problem of finding the optimal solution, but in doing so
asymptotically find the optimal path from the initial state to every state in
the planning domain. This behaviour is not only inefficient but also
inconsistent with their single-query nature.
For problems seeking to minimize path length, the subset of states that can
improve a solution can be described by a prolate hyperspheroid. We show that
unless this subset is sampled directly, the probability of improving a solution
becomes arbitrarily small in large worlds or high state dimensions. In this
paper, we present an exact method to focus the search by directly sampling this
subset.
The advantages of the presented sampling technique are demonstrated with a
new algorithm, Informed RRT*. This method retains the same probabilistic
guarantees on completeness and optimality as RRT* while improving the
convergence rate and final solution quality. We present the algorithm as a
simple modification to RRT* that could be further extended by more advanced
path-planning algorithms. We show experimentally that it outperforms RRT* in
rate of convergence, final solution cost, and ability to find difficult
passages while demonstrating less dependence on the state dimension and range
of the planning problem.Comment: 8 pages, 11 figures. Videos available at
https://www.youtube.com/watch?v=d7dX5MvDYTc and
https://www.youtube.com/watch?v=nsl-5MZfwu
Mapless Online Detection of Dynamic Objects in 3D Lidar
This paper presents a model-free, setting-independent method for online
detection of dynamic objects in 3D lidar data. We explicitly compensate for the
moving-while-scanning operation (motion distortion) of present-day 3D spinning
lidar sensors. Our detection method uses a motion-compensated freespace
querying algorithm and classifies between dynamic (currently moving) and static
(currently stationary) labels at the point level. For a quantitative analysis,
we establish a benchmark with motion-distorted lidar data using CARLA, an
open-source simulator for autonomous driving research. We also provide a
qualitative analysis with real data using a Velodyne HDL-64E in driving
scenarios. Compared to existing 3D lidar methods that are model-free, our
method is unique because of its setting independence and compensation for
pointcloud motion distortion.Comment: 7 pages, 8 figure
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